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第 11 屆 iThome 鐵人賽

DAY 29
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人生第一次的SideProject系列 第 29

[Day 29 ] 多張角色卡存取功能(二)

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昨天完成了存檔整合,今天要來實作存取不同角色卡的功能。

首先在ts檔案內增加一個陣列,用以存放不同角色卡的key,並在ngOnInit時順手把預設CH1存進去。

chCardBox = [];

CHcard = 'CH1';

ngOnInit() {

    if (localStorage.getItem(this.CHcard) == null) {
        let data = { "Charactor": this.CHcard };
        localStorage.setItem(this.CHcard, JSON.stringify(data));
    }

    for (let i = 0; i < localStorage.length; i++) {
        let data = localStorage.key(i);
        this.chCardBox.push(data);
    }

    this.lastCard = this.CHcard;

}

Save按鈕上加上新增角色卡的功能。旁邊小箭頭點開可自訂新角色卡名稱,輸入新卡片名稱點下Save後,有一個簡單的確認。

<div class="btn-group" role="group" aria-label="Button group with nested dropdown">
    <button type="button" class="btn btn-primary" (click)="saveAll()" (click)="myProfile.saveProfileData()"
        (click)="myCharacteristics.saveStatus()" (click)="mySkillList.saveSkillData()"
        (click)="myBackstory.saveBackstorys()">
        Save
    </button>
    <div class="btn-group mr-2" role="group">
        <button id="btnGroupDrop1" type="button" class="btn btn-primary dropdown-toggle" data-toggle="dropdown"
            aria-haspopup="true" aria-expanded="false">
        </button>
        <div class="dropdown-menu bg-primary" style="width:50px;" aria-labelledby="btnGroupDrop1">
            <div class="row" style="margin:0 15px;">
                <a href="/" class="d-block w-100 text-white" data-toggle="modal" data-target="#saveChCard">Save New
                </a>
            </div>
        </div>
    </div>
</div>

<!--Save Modal -->
<div class="modal fade" id="saveChCard" tabindex="-1" role="dialog" aria-labelledby="saveChCardLabel"
    aria-hidden="true">
    <div class="modal-dialog" role="document">
        <div class="modal-content">
            <div class="modal-header">
                <button type="button" class="close" data-dismiss="modal" aria-label="Close">
                    <span aria-hidden="true">×</span>
                </button>
            </div>
            <div class="modal-body mt-2">
                <div class="row d-flex justify-content-center">
                    <div class="col-12">
                        <h5 class="text-center">請輸入角色卡名稱</h5>
                    </div>
                    <div class="col-12 d-flex justify-content-center">
                        <input type="text" [(ngModel)]="addNewCHcardData">
                        <button type="button" class="btn btn-primary d-flex ml-2 mt-2" (click)="addNewTrue()"
                            (click)="addNewCHcard()">
                            Save
                        </button>
                    </div>
                    <div>
                        <div class="modal-footer border-0" [hidden]="!addNew">
                            <div class="col-12 mt-3 text-center">
                                <p class="mb-1">確認儲存此角色卡?</p>
                                <p class="text-danger"><small>※如果已有同名檔案,將會覆蓋原檔案!</small></p>
                                <button type="button" class="btn btn-danger mx-1" class="btn btn-danger"
                                    data-dismiss="modal" (click)="addNewFalse()" (mouseup)="saveAll()"
                                    (mouseup)="myProfile.saveProfileData()" (mouseup)="myCharacteristics.saveStatus()"
                                    (mouseup)="mySkillList.saveSkillData()"
                                    (mouseup)="myBackstory.saveBackstorys()">Save changes</button>
                                <button type="button" class="btn btn-outline-primary mx-1" data-dismiss="modal"
                                    (click)="addNewFalse()" (click)="DontSave()">Close</button>
                            </div>
                        </div>
                    </div>
                </div>
            </div>
        </div>
    </div>
</div>

Load按鈕改成另外跳出modal,跑ngFor在此選擇要切換哪張角色卡,確認後按下Load,即可讀取該角色卡的數據。


<button type="button" class="btn btn-primary mr-3" data-toggle="modal" data-target="#loadChCard">
    Load
</button>

<!--Load Modal -->
<div class="modal fade" id="loadChCard" tabindex="-1" role="dialog" aria-labelledby="loadChCardLabel"
    aria-hidden="true">
    <div class="modal-dialog" role="document">
        <div class="modal-content">
            <div class="modal-header">
                <button type="button" class="close" data-dismiss="modal" aria-label="Close">
                    <span aria-hidden="true">×</span>
                </button>
            </div>
            <div class="modal-body mt-2">
                <p class="text-center h5">請選擇角色卡</p>
                <div *ngFor="let c of chCardBox" class=" d-flex justify-content-center  align-items-center">
                    <input type="radio" name="c" value="c" class="mx-1" (click)="chooseCard(c)">{{c}}<br />
                </div>
                <button type="button" class="btn btn-primary d-flex mx-auto mt-3" data-dismiss="modal"
                    aria-label="Close" (click)="myProfile.getProfileData()" (click)="myCharacteristics.getStatus()"
                    (click)="mySkillList.getSkillData()" (click)="myBackstory.getBackstorys()">Load</button>
            </div>
        </div>
    </div>
</div>

完整ts檔案內容如下:

import { Component } from '@angular/core';

@Component({
    selector: 'character',
    templateUrl: 'character.component.html',
    styles: [`
    img{
        width:600px;
        height:auto;
    }
    `]
})

export class CharacterComponent {

    title = `Character Card`
    subtitle = `CALL Of CTHULHU`;

    chCardBox = [];

    CHcard = 'CH1';

    ngOnInit() {
        if (localStorage.getItem(this.CHcard) == null) {
            let data = { "Charactor": this.CHcard };
            localStorage.setItem(this.CHcard, JSON.stringify(data));
        }

        for (let i = 0; i < localStorage.length; i++) {
            let data = localStorage.key(i);
            this.chCardBox.push(data);
        }
        this.lastCard = this.CHcard;
    }

    checkoutCHcard;
    chooseCard(c) {
        this.CHcard = c;
        console.log(c);
    }

    // 以新名稱儲存檔案
    addNew = false;
    addNewTrue() {
        if (this.addNewCHcardData == "") {
            alert("請輸入角色卡名稱");
            return;
        } else {
            this.addNew = true;
        }
    }

    addNewCHcardData = "";
    lastCard;
    addNewCHcard() {
        if (this.addNewCHcardData == "") {
            return;
        } else {
            this.lastCard = this.CHcard;
            this.CHcard = this.addNewCHcardData;
        }
    }

    addNewFalse() {
        this.addNew = false;
        this.addNewCHcardData = "";
    }

    DontSave(){
        this.CHcard = this.lastCard;
    }    

    saveAll() {
        if (localStorage.getItem(this.CHcard) == null) {
            let data = { "Charactor": this.CHcard };
            localStorage.setItem(this.CHcard, JSON.stringify(data));
            this.chCardBox.push(data["Charactor"]);
        }
        this.addNewCHcardData = "";
        alert('所有資料已儲存');
    }

}

成品展示如下:
https://i.imgur.com/odWw5nS.gif

鐵人賽終於來到尾聲,明天就要完賽了~
最後一天就來將整個專案再重新審視一遍,並說說鐵人賽的一些心得囉。

= = = = =

你今天的努力,
是否有跟未來的夢想
同一個等級?


上一篇
[Day 28 ] 多張角色卡存取功能(一) - 存檔功能整合
下一篇
[Day 30 ] 角色卡匯出&匯入功能 + 結語
系列文
人生第一次的SideProject33
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